


Chess the Game
This is a introduction to game programming as a 2 year student in the University of Bolton. I chose chess as a simplistic but complex code structure with the use of A.I thinking under the use of the unity Engine.
Temple Runner
This game was built under the use of unreal engine and the deadline of 2 weeks during an assignment as a university student. This is a generated temple runner imitation where the platform is procedurally generated in which each round is different.


Tales of Something
This game is a personal introduction to the the game programming under, the use of RPG Maker MX and modification with Java scripting. The scripts is mainly used on the title screen and not the gameplay.
Sunset CIty
This mobile game is created as a group assignment for the final year. The idea is to resemble to the iconic Hitman Go series under the limitation of unity and exporting to a mobile device. The art and design are original and I have solely focus on the programming side for creating new gameplay elements and constant debugging to avoid unexpected bugs.

Fighting Climax (Fighting Genre)
This fighting game is built and exported on a mobile device under the use of Unity engine.
the idea is to explore the code structure of the fighting genre such as studio like arc system and how they implement the 2D fighting games. This is done under the deadline as a assignment.

Where's Wally.
This is also a assignment that is due for two weeks and the theme was Wally. In Which case, I chose around the fact you are wally and you need to get away from the finder in a procedure maze. the main goal was to escape as possible and your selection of gun will only slow the finder for a second before they get close to you and die.

How to Drive In a Apocalypse Scenario
This is also a assignment that is due for two weeks and the theme was car. In Which case, I chose around a certain movie "Speed" where the car will have to drive undert a certain speed or else they will explode. using procedure generated map to make each round unique.